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The TARGET project is a collaborative project partially funded by the European Community under the Seventh Framework Programme (Grant Agreement N° 231717).

The FP7 logo and the European emblem in this website are owned by the European Community. Their presence reflects the fact that the TARGET consortium receives funding from the European Community. The consortium is solely responsible for the content of this website, which does not represent the opinion of the European Community. The European Community is not responsible for any use that might be made of information contained therein.

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International Workshop on Serious Games Development and Applications PDF Print E-mail
Monday, 12 July 2010 13:06

The event website:
http://www.derby.ac.uk/computing/serious-games-development


The TARGET project was well represented at the workshop, with the following papers presented:

"Eliciting and Modelling Expertise for Serious Game Design" - Will Seager
"The Effect of Reflection on Learning in a Serious Game Activity" - Ben Cowley
"So How Serious are Serious Games in Project Management and Innovation?" - Manuel Fradinho

It was a useful workshop, with diversity of topics. The close of the event involved discussion on future direction and way forward.

Last Updated on Monday, 12 July 2010 13:07
 
IMS2020 - Networking Activities PDF Print E-mail
Wednesday, 30 June 2010 10:41

IMS2020 is a project (www.ims2020.net), funded by the NMP division of the European Commission within the IMS Framework (CSA-CA 233469) with the aim of creating an innovation roadmap towards Intelligent Manufacturing Systems (IMS) in the year 2020. One key dimension of the roadmap is the development of competences in emerging areas such as sustainable manufacturing, products and services; energy efficiency and key technologies for next generation manufacturing.

TARGET project has established close collaboration with the IMS2020, namely contributing to the roadmap concenring 'Innovation, Competence Development and Education'

 
TARGET presentations at a workshop at Politecnico di Milano, Italy PDF Print E-mail
Friday, 18 June 2010 09:29

In the beginning of this week in Milan at the Politecnico the IFIP WG5.7 14th SIG Workshop on Experimental Learning on Sustainable Management, Economics and Industrial Engineering was held. There two papers, describing progress and findings of the TARGET project were presented:

  • Claudia Ribeiro, Pauline Jepp, Joao Pereira, Manuel Fradinho on "Lessons Learnt in Building Serious Games and Virtual Worlds for Competence Development"
  • William Seager, Martin Ruskov, Angela Sasse, Manuel Fradinho on "Eliciting and Modelling Expertise for Serious Game Design"

Also a third paper was presented in collaboration with members of the TARGET project:

  • Jannicke Baalsrud Hauge, Johann Riedel, Manuel Fradinho, Wim Westra on "Addressing Research Fragmentation in Serious Gaming for Manufacturing"

The proceedings of the workshop, including these three full papers, can be found at its website.

Last Updated on Friday, 18 June 2010 09:30
 
TARGET presentation at the authoring tools workshop in Graz PDF Print E-mail
Monday, 10 May 2010 10:52

 

A talk about the TARGET authoring system for competence development was held by Georg Öttl at the authoring systems workshop in Graz (German). The description of the workshop as well as the links to the slides are available at http://css.uni-graz.at/projects/authoringSystems/.

 

Last Updated on Tuesday, 18 May 2010 13:26
 
Good morning Rebecca! PDF Print E-mail
Tuesday, 20 April 2010 18:06

INESC-ID has developed a Non-Player Character to assume the role of HR. Her name is Rebecca. Her avatar is implemented in Unity whilst the backend is the TARGET agent framework, which also makes use of AIML to support dialogue. The feedback from user surrogates was very positive, who prefered the proposed approach to option based dialogue.

 

Last Updated on Tuesday, 20 April 2010 18:13
 
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